Character & Concept Art

Identity, illustrated.

Ten years designing characters for global entertainment IP — now doing the same for brands that need a face. 2D, 3D, and everything between first sketch and final polish.

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The Archive

Selected Work

33 pieces and counting.

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Also

Brand & commercial design

Logos, packaging, social campaigns and full websites — the same craft, aimed at commerce instead of combat.

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About

Two disciplines. One eye for what makes something believable.

I've spent the last ten years split between two rooms — one full of concept sketches for characters that need to survive on a splash screen, and one full of brand briefs that need to survive on a shelf. Both come down to the same question: what makes someone stop scrolling and look twice. I work across 2D and 3D, adapt fast to existing style guides, and I'm currently open to freelance commissions and full-time roles.

10+
Years in Practice
47+
Published Pieces
Multi
Disciplinary
2D/3D
Full Pipeline